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<channel><title><![CDATA[AUBURN DAY SCHOOL - ADS BLOG: Early Childhood Research & News]]></title><link><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news]]></link><description><![CDATA[ADS BLOG: Early Childhood Research & News]]></description><pubDate>Tue, 14 Jul 2026 12:35:01 -0700</pubDate><generator>Weebly</generator><item><title><![CDATA[The Coddling of the American Mind: How Good Intentions and Bad Ideas Are Setting Up a Generation for Failure]]></title><link><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-coddling-of-the-american-mind-how-good-intentions-and-bad-ideas-are-setting-up-a-generation-for-failure]]></link><comments><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-coddling-of-the-american-mind-how-good-intentions-and-bad-ideas-are-setting-up-a-generation-for-failure#comments]]></comments><pubDate>Thu, 06 Feb 2025 20:10:24 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-coddling-of-the-american-mind-how-good-intentions-and-bad-ideas-are-setting-up-a-generation-for-failure</guid><description><![CDATA[      [...] ]]></description><content:encoded><![CDATA[<div class="wsite-youtube" style="margin-bottom:10px;margin-top:10px;"><div class="wsite-youtube-wrapper wsite-youtube-size-auto wsite-youtube-align-center"> <div class="wsite-youtube-container">  <iframe src="//www.youtube.com/embed/PteELFoazs4?wmode=opaque" frameborder="0" allowfullscreen></iframe> </div> </div></div>]]></content:encoded></item><item><title><![CDATA[Screen time linked to mental health symptoms in kids]]></title><link><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/screen-time-linked-to-mental-health-symptoms-in-kids]]></link><comments><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/screen-time-linked-to-mental-health-symptoms-in-kids#comments]]></comments><pubDate>Wed, 16 Oct 2024 15:20:55 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.auburndayschool.com/ads-blog-early-childhood-research--news/screen-time-linked-to-mental-health-symptoms-in-kids</guid><description><![CDATA[  Click here to view the article.   [...] ]]></description><content:encoded><![CDATA[<div style="text-align:center;"><div style="height: 10px; overflow: hidden;"></div> <a class="wsite-button wsite-button-large wsite-button-highlight" href="https://neurosciencenews.com/screen-time-mental-health-kids-27807/" target="_blank"> <span class="wsite-button-inner">Click here to view the article.</span> </a> <div style="height: 10px; overflow: hidden;"></div></div>]]></content:encoded></item><item><title><![CDATA[Getting some ZZZs...Sleep in the early years]]></title><link><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/getting-some-zzzssleep-in-the-early-years]]></link><comments><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/getting-some-zzzssleep-in-the-early-years#comments]]></comments><pubDate>Wed, 02 Oct 2024 15:02:38 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.auburndayschool.com/ads-blog-early-childhood-research--news/getting-some-zzzssleep-in-the-early-years</guid><description><![CDATA[The following is The American Academy of pediatrics recommendation for minimum and maximum hours each age group should regularly sleep during a 24-hour period for optimal health:Ages 4-12 months: 12-16 hours (including naps)Ages 1-2 years: 11-14 hours (including naps)Ages 3-5 years: 10-13 hours (including naps)Age 6-12 years: 9-12 hoursAge 13-18 years: 8-10 hours&#8203;Here's the link to the full article.&nbsp;  			  			 				 					Your browser does not support viewing this document. Click here t [...] ]]></description><content:encoded><![CDATA[<div class="paragraph">The following is The American Academy of pediatrics recommendation for minimum and maximum hours each age group should regularly sleep during a 24-hour period for optimal health:<ul style="color:rgb(26, 26, 26)"><li>Ages 4-12 months: 12-16 hours (including naps)</li><li>Ages 1-2 years: 11-14 hours (including naps)</li><li>Ages 3-5 years: 10-13 hours (including naps)</li><li>Age 6-12 years: 9-12 hours</li><li>Age 13-18 years: 8-10 hours</li></ul>&#8203;Here's the link to the full article.&nbsp;<br /></div>  <div class="wsite-scribd">			  			 				<div id="578156321155311229-pdf-fallback" style="display: none;"> 					Your browser does not support viewing this document. Click <a href="https://www.auburndayschool.com/uploads/1/2/4/6/124626752/aap_sleep_guidelines.pdf" target="_blank" rel="noopener noreferrer">here</a> to download the document. 				</div> 				<div id="578156321155311229-pdf-embed" style="display: none; height: 500px;"> 				</div>  				 			</div>]]></content:encoded></item><item><title><![CDATA[The Harm of Screen Time for young children]]></title><link><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-harm-of-screen-time-for-young-children]]></link><comments><![CDATA[https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-harm-of-screen-time-for-young-children#comments]]></comments><pubDate>Wed, 25 Sep 2024 19:12:24 GMT</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">https://www.auburndayschool.com/ads-blog-early-childhood-research--news/the-harm-of-screen-time-for-young-children</guid><description><![CDATA[THE HARM of SCREEN TIMEExcessive screen time for children ages birth to five is linked to developmental delays, poor social-emotional outcomes, and health risks such as obesity and sleep disruption. Research on the effects of screen time for children ages birth to five highlights several potential risks related to cognitive, physical, and social-emotional development. Excessive screen use during early childhood can negatively impact critical developmental stages, particularly when it replaces in [...] ]]></description><content:encoded><![CDATA[<div class="paragraph" style="text-align:left;"><span><span style="color:rgb(0, 0, 0); font-weight:700"><font size="2">THE HARM of SCREEN TIME</font></span></span><br /><span></span><span><span style="color:rgb(0, 0, 0)"><font size="2">Excessive screen time for children ages birth to five is linked to developmental delays, poor social-emotional outcomes, and health risks such as obesity and sleep disruption. Research on the effects of screen time for children ages birth to five highlights several potential risks related to cognitive, physical, and social-emotional development. Excessive screen use during early childhood can negatively impact critical developmental stages, particularly when it replaces interactive and real-world experiences. Below are key research findings on the harm of screen time for young children:</font></span></span><br /><span></span><span><span style="color:rgb(0, 0, 0)"><font size="2">1. Cognitive Development and Learning Delays</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Christakis (2009)</span><span> found that prolonged screen exposure during early childhood is linked to attention problems later in life. For every hour of television watched per day at age three, there was a 10% increase in the likelihood of attention issues by age seven.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Zimmerman et al. (2007)</span><span> argue that passive screen exposure, such as watching television, limits children&rsquo;s opportunities for interactive learning, which is critical for brain development during early years.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">2. Impact on Social-Emotional Development</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Madigan et al. (2019)</span><span> reported that higher screen time in children aged 2-5 is associated with poorer social-emotional and behavioral outcomes. Screen exposure can limit face-to-face interactions, reducing opportunities for children to learn critical social skills such as empathy, communication, and conflict resolution.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Radesky et al. (2016)</span><span> point out that screens can act as a distraction, particularly for parents. Children who experience less parent-child interaction may face difficulties in emotional regulation and forming healthy attachments.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span>Research from </span><span style="font-weight:700">Courage and Setliff (2010)</span><span> found that young children learn better through direct engagement and play, which screens often replace. Reduced playtime, especially unstructured, creative play, can affect social-emotional growth and problem-solving abilities.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">3. Physical Health Concerns</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Tremblay et al. (2017)</span><span> highlight that screen time is associated with sedentary behavior, which can contribute to childhood obesity. Excessive screen use at a young age often replaces active play, leading to less physical activity and poorer motor skill development.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Pagani et al. (2010)</span><span> found that for every additional hour of screen time, preschool children showed worse motor skill development and physical fitness. Engaging in physical activities and hands-on play is critical for young children&rsquo;s gross and fine motor skills.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">4. Sleep Disruption</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span>Studies by </span><span style="font-weight:700">Hale and Guan (2015)</span><span> show that screen time, particularly before bedtime, is linked to poor sleep quality and insufficient sleep in young children. The blue light emitted by screens can disrupt circadian rhythms and suppress melatonin, making it harder for children to fall asleep and stay asleep.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Mindell et al. (2017)</span><span> found that children aged 0-5 who had more screen time experienced shorter sleep duration, and screen use in the hour before bed was particularly harmful to sleep patterns.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">5. Reduced Parent-Child Interaction</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Kirkorian, Pempek, and Anderson (2009)</span><span> highlight that screen use often reduces the quantity and quality of parent-child interaction. Parental guidance and joint media engagement are essential to mitigate some of the negative impacts of screens. Without active mediation, children miss out on crucial learning moments that occur during social interactions.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Lerner and Barr (2014)</span><span> found that children under 3 have difficulty transferring knowledge gained from screens to the real world. Interactive play with caregivers or peers provides the context needed for children to understand concepts better than when they are passively consuming content from a screen.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">6. Attention and Executive Function Issues</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span>Research by </span><span style="font-weight:700">Dimitri Christakis (2011)</span><span> suggests that the fast-paced nature of many children's television shows and apps overstimulates the developing brain. This overstimulation can lead to shortened attention spans and difficulties with executive function tasks, such as impulse control and problem-solving.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Nathanson et al. (2014)</span><span> found that children who spent more time in front of screens at young ages had greater difficulty with self-regulation and exhibited more behavior problems than children with limited screen exposure.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">Key Recommendations from Research:</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><font size="2"><span>For children </span><span style="font-weight:700">under age 3</span><span>, avoid screen use altogether, except for video chatting.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Encourage play</span><span>, particularly active and social play, to support cognitive, physical, and social-emotional development.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span style="font-weight:700">Co-view and interact</span><span> with children during screen time to help them understand and learn from content, rather than leaving them to passively consume it.</span></font></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><font size="2"><span>Establish </span><span style="font-weight:700">screen-free zones and times</span><span>, especially around meals and before bedtime, to reduce negative impacts on sleep and family interactions.</span></font></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0)"><font size="2">What to offer instead of screens:</font></span></span><br /><span></span><span><span style="color:rgb(0, 0, 0); font-weight:700"><font size="2">Screen-Free at Home</font></span></span><br /><span></span><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">1. Arts and Crafts</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Painting and drawing</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Collage making</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Playdough or clay</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">2. Building and Construction</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Building blocks</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Cardboard box play</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">DIY fort</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">3. Pretend Play</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Dress-up and role-playing</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Play kitchen</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Stuffed animal or doll care</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">4. Sensory Play</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Sensory bins</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Water play</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Sand or kinetic sand</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">5. Outdoor Activities</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Nature exploration</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Gardening</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Chalk drawing</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">6. Active Play</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Obstacle courses</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Dance party</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Simon Says or Freeze Dance</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">7. Music and Movement</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Musical instruments</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">DIY instruments</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Movement games</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">8. Puzzles and Problem-Solving</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Jigsaw puzzles</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Sorting games</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Matching games</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">9. Reading and Storytelling</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Storytime</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Create your own story</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Puppet shows</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">10. Science and Exploration</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Simple science experiments</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Nature observation</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">DIY sensory bottles</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">11. Baking and Cooking</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Help in the kitchen</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Playdough or salt dough baking</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:400"><font size="2">12. Board Games and Card Games</font></span></span><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Simple board games</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">DIY card games</font></span></span><br /><span></span></li></ul><span><span style="color:rgb(0, 0, 0); font-weight:700"><font size="2">Screen Free When Out and About (Car, restaurants, running errands, etc.)</font></span></span><br /><span></span><ol><li style="color:rgb(0, 0, 0)"><span><span><font size="2">&nbsp;Educational Travel Games</font></span></span></li></ol><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Children&rsquo;s Audiobooks (Free from Auburn Library- Cloud Library and Opelika Library through Hoopla)</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Sing-along Songs&nbsp;</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Travel bingo</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Shape or Alphabet Games</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Rhyming Games</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">I Spy</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Reusable Sticker Books</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Counting Games</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Tell a Story Together</font></span></span><br /><span></span></li></ul><br /><ol><li style="color:rgb(0, 0, 0)"><span><span><font size="2">&nbsp;Interactive Toys</font></span></span></li></ol><ul><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Busy boards: Small, portable boards with buttons, zippers, laces, and buckles can keep toddlers entertained while developing their fine motor skills.</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Soft, quiet toys</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Polly Pocket</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Play Dough</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Wiki Stix</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Block Sets</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Musical Toys</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">BOOKS (Bring a huge tub and pass them back one by one) Touch and Feel, Lift the Flap, etc.</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Crayola Color Wonder Markers and paper (no mess)</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Water Wow! Books</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Stickers</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Magnetic Play Sets</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Felt Boards</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Reusable cling stickers for windows or lap board</font></span></span><br /><span></span></li><li style="color:rgb(0, 0, 0)"><span><span><font size="2">Drawing Books</font></span></span><br /><span></span></li></ul><br /><span><span style="color:rgb(0, 0, 0)"><font size="2">Limiting screen exposure and emphasizing hands-on, real-world interactions, play, and learning experiences are crucial to healthy early childhood development. These activities not only keep children entertained but also foster creativity, language development, and learning without relying on screens. They provide enriching, screen-free experiences that are both fun and educational for young children.</font></span></span><br /><span></span><br /></div>]]></content:encoded></item></channel></rss>